JoDLA 7-2022

Journal of Digital Landscape Architecture

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Erich Buhmann (Hg.), JoDLA 7-2022 (2022), Wichmann Verlag, Berlin, ISBN: 9783879077250

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Beschreibung / Abstract

The Journal of Digital Landscape Architecture addresses all aspects of digital technologies, applications, information, and knowledge pertaining to landscape architecture research, education, practice, and related fields. The journal publishes original papers in English that address theoretical and practical issues, innovative developments, methods, applications, findings, and case studies that are drawn primarily from work presented at the annual international Digital Landscape Architecture conference. Its intent is to encourage the broad dissemination of these ideas, innovations, and practices.
This issue of the Journal of Digital Landscape Architecture, 7-2022, presents contributions from the 23rd annual conference at Graduate School of Design, Harvard University, Cambridge Mass, USA, (June 9 to June 10, 2022), covering 11 broad topics:

• Post-pandemic Hybridization in Life, Landscapes and Practice
• Algorithmic Design and Analysis of Landscapes
• Mobile Devices, Internet-of-Things, and ‘Smart’ Systems in the Landscape
• Data Science and Landscape Information Modelling
• Drone/UAV Imagery and Uses
• Visualization and Animation of Landscapes
• Mixed Reality (AR/VR) and Immersive Environments
• Geodesign Approaches, Technologies and Case Studies
• Digital Landscape Architectural Responses to Climate Change
• Teaching Digital Landscape Architecture
• Digital Landscape Architecture in Practice

Leseprobe

Inhaltsverzeichnis

  • JoDLA 7-2022
  • Advertisement VECTORWORKS
  • Titlepage
  • Imprint
  • Editorial Board & Staff
  • Introduction
  • Foreword
  • Guest Editorial
  • Table of Contents
  • Post-pandemic Hybridization in Life, Landscapes and Practice
  • Hybridity in Landscape/Architecture
  • Hybrids: Design for a Different Future
  • Cultivation, Computation, and the Morphological Intelligence of Plants: Deepening the Human-Botanical Relationship in the Landscape
  • Post-digital Landscape and Post-digital Culture
  • Cataloguing Positive Outcomes of Online Studio Instruction During COVID-19
  • Algorithmic Design and Analysis of Landscapes
  • From Curves to Aggregation: A Computational Toolset from a Broader Thesis on Geotechnical Urbanism
  • Automated Recording of Human Movement Using an Artificial Intelligence Identification and Mapping System
  • From Intuition to Reasoning: Analyzing Correlative Attributes of Walkability in Urban Environments with Machine Learning
  • Cyborg Landscapes: Realizing Climate Change Reversal and Self-Sufficiency Through Technologically Enhanced Landscapes
  • Digital Terrain Editing and Virtual Reality Visualization to Communicate Snow Coverage and Depth Change Related to Thermal Impacts
  • RiverGAN: Fluvial Landform Generation Based on Physical Simulations and Generative Adversarial Network
  • Mobile Devices, Internet-of-Things, and %8FSmart� Systems in the Landscape
  • Embedded Sensors in the Landscape: Measuring On-site Plant Stress Factors
  • Change Detection and Analysis of Landscapes Based on a Spatio-temporal Landscape Information Model
  • Communication�s Roles in Human Environment Relations and Their Changes with Information and Communication Technologies
  • Using Twitter as a Means of Understanding the Impact of Distance and Park Size on Park Visiting Behavior (Case Study: London)
  • Identifying Cultural Resource Hotspots via Crowdsourcing and Expert Perspectives
  • Improving Landscape Performance Measurements: Using Smart Sensors for Longitudinal Air Quality Data Tracking
  • Data Science and Landscape Information Modelling
  • Comparison of Least-cost Path and UNICOR Cumulative Resistant Kernel Analyses in Mapping Ecological Connectivity Networks in Luohe Region, China
  • Simulation and Visualisation of Plant Growth Using a Functional-structural Model
  • Semantic Urban Vegetation Modelling Based on an Extended CityGML Description
  • Modeling Urban Tree Growth for Digital Twins: Transformation of Point Clouds into Parametric Crown Models
  • Deriving Green Plot Ratio (GnPR) from a Building Information Modelling (BIM) Vegetation Library
  • The Linking of Microclimatic Simulations and Planting Design Using a Specieslevel Building Information Modelling (BIM) Vegetation Library
  • Interdisciplinary Planning and Building in a BIM-oriented Manner
  • Modelling the Long-term, Cumulative Impacts of Upstream Meander Restoration on the Downstream Channel�s Geomorphology
  • A Comparison of GIS-based Methods for Modelling Walking Accessibility of Parks in Guangzhou Considering Different Population Groups
  • Drone/UAV Imagery and Uses
  • Representing Dynamic Landscapes: Temporal Point Cloud Visualisation Applications in Complex Ecologies: The Case Study of the 2020 Rosedale Fires
  • Assessing the Green View Index in Chinese Cities: An Example with Data from Eighty Cities
  • Visualization of Woody Vegetation Changes in 3D Point Clouds
  • UAV Site Surveying: Application of Drone Imagery in the Design Process, Pre- and Post-Occupancy
  • Scan, Immerse & Learn: VR Enabled Field Study
  • Landscape Modelling of a Protected Cultural Landscape: Kura Tawhiti Conservation Area
  • Point Cloud Aesthetics
  • Visualization and Animation of Landscapes
  • VR Landscapes for Therapy of Gait Insecurity
  • Towards Gamified Decision Support Systems: In-game 3D Representation of Realword Landscapes from GIS Datasets
  • ///flood.landscape.autopsy: Digital Post-Disaster Retrospection for Sustainable Design Decision Making
  • Modeling Urban Complexity in Point Clouds and Sound
  • Virtual Reality Visualization of Sustainable Management Practices for Forest Carbon and Climate Change
  • Mixed Reality (AR/VR) and Immersive Environments
  • Which Tangible or Intangible Elements of Streetscape are More Critical for Pedestrian Comfort? - Focus on Immersive Virtual Reality Simulation
  • A Deeper Understanding of the Impact on the Restorative Quality of Green Environments as Related to the Location and Duration of Visual Interaction
  • The Optimal D:H Ratio Assessment for Sense of Enclosure in Virtual Landscapes
  • Pattern Analysis of Virtual Landscape within Educational Games
  • Depicting a Landscape Architectural Installation Using Augmented Reality
  • Multi-objective Optimization of Digital Terrain Models for Climate Adaptation Planning
  • Measuring Perception of Urban Design Elements in Virtual Environments Using Eye Tracking: Benefits and Challenges
  • Geodesign Approaches, Technologies and Case Studies
  • Expanding the Use of Scenarios in Geodesign: Engaging Uncertainty of the Anthropocene
  • Identification of Ecological Sources in Urban Built-Up Areas: A Case Study of Harbin
  • Geodesign in the Planning Practice: Lessons Learnt from Experience in Italy
  • A Data-integrated and Performance-oriented Parametric Design Process for Terraced Vineyards
  • Digital Landscape Architectural Responses to Climate Change
  • A New Framework for Artificial Coral Reef Design
  • An ENVI-met Simulation Data Pipeline for Evaluating Urban Tree Patterns Impact on Urban Micro-climate
  • Uncertainty Considerations in Green Infrastructure Optimization: A Review
  • Tourism Climate Index under Climate Change Scenarios: Aegean and Mediterranean Regions
  • Teaching Digital Landscape Architecture
  • Bibliometric Analysis and Science Mapping Approach in Digital Landscape Published in WoS and JoDLA from 2010 to 2021
  • Augmenting and Virtualising Landscape Architectural Teaching and Learning
  • Blue-Green Factor (BGF) Indication as a Hybrid Method for Mapping the Spatialtemporal Dynamics of Post Socialist Urban Landscapes
  • Lessons from Livestreaming Fieldtrips: Evaluating an Alternative Fieldtrip Approach in Teaching Landscape Architectural Studios
  • Generative Design in Landscape Architecture: Defining Three Design Scripts for Beginners
  • Levels to Address Human-Nature Relations in Cities Through Geo-data Processing Strategies: A Mini-Review
  • Design Visualizations: Does Graphic Production Impact Development of Technical Design Skills
  • Digital Landscape Architecture in Practice
  • Cumulative Viewsheds in Wind Energy Visual Impact Assessments and How They Are Interpreted
  • DVC as a Supplement to ZVI: Mapping Degree of Visible Change for Wind Farms
  • Towards a Practical Method for Voxel-based Visibility Analysis with Point Cloud Data for Landscape Architects: Jichang Garden (Wuxi, China) as an Example
  • Hybrid Landscapes of India: Communicators Between the Worlds
  • Acknowledgements
  • Early Conference Announcement & Call for Papers for the International Conference "Digital Landscape Architecture DLA 2023"
  • Advertisement Land Kit
  • Short description
  • Your opinion matters!

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