JoDLA 5-2020

Journal of Digital Landscape Architecture

Diese Publikation zitieren

Erich Buhmann (Hg.), JoDLA 5-2020 (2020), Wichmann Verlag, Berlin, ISBN: 9783879076918

106
Accesses

Beschreibung / Abstract

The Journal of Digital Landscape Architecture addresses all aspects of digital technologies, applications, information, and knowledge pertaining to landscape architecture research, education, practice, and related fields. The journal publishes original papers in English that address theoretical and practical issues, innovative developments, methods, applications, findings, and case studies that are drawn primarily from work presented at the annual international Digital Landscape Architecture conference. Its intent is to encourage the broad dissemination of these ideas, innovations, and practices.

This issue of the Journal of Digital Landscape Architecture, 5-2020, presents contributions from the 21th annual conference at Graduate School of Design, Harvard University, Cambridge Mass, USA, (June 3 to June 4, 2020), covering 12 broad topics:
• Cybernetic Ground: Information, Imagination, and Impact
• Algorith Mobile Devices, Internet-of-Things, and `Smart‘ Systems in the Landscape
• Data Science and Landscape Information Modelling
• Drone/UAV Imagery and Uses
• Visualization and Animation of Landscapes
• Augmented Reality (AR), Virtual Reality (VR), and Immersive Environments
• Geodesign Approaches, Technologies, and Case Studies
• Digital Landscape Architectural Responses to Climate Change
• Social Media in Landscape Architecture
• Teaching Digital Landscape Architecture
• Digital Landscape Architecture in Practice

Leseprobe

Inhaltsverzeichnis

  • JoDLA 5-2020 - Journal of Digital Landscape Architecture
  • Advertisement VECTORWORKS
  • Titlepage
  • Imprint
  • Editorial Board & Staff
  • Introduction
  • Introducing the Online DLA2020 Virtual Conference
  • Editorial
  • Content
  • Cybernetic Ground: Information, Imagination, and Impact
  • A Brief History and Tentative Taxonomy of Digital Landscape Architecture
  • Convergent Digitality for Design Action in Obstructed Landscapes
  • N/A
  • Cybernetic Environment: A Historical Reflection on System, Design, and Machine Intelligence
  • Three Cases of Re-configuring Scope, Agency, and Innovation for Landscape Architecture
  • Development and Application of Circuitscape Based Metrics for Urban Ecological Permeability Assessment
  • Multi-scalar Geo-landscape Models: Interfacing Geological Models with Landscape Surface Data
  • Algorithmic Design and Analysis of Landscapes
  • Fractal Geometry for Landscape Architecture: Review of Methodologies and Interpretations
  • Research on Algorithm-based Urban Design: A Case Study in Chefoo Bay
  • Form Follows Comfort: An Evidence-based Approach to Enhancing Streetscapes
  • New Technologies + Algorithmic Plant Communities: Parametric / Agent-based Workflows to Support Planting Design Documentation and Representation of Living Systems
  • Assessing Urban Landscape Composition and Configuration in the Pearl River Delta (China) over Time
  • Noise Mapping in an Urban Environment: Comparing GIS-based Spatial Modelling and Parametric Approaches
  • Informing Topology: Performative Landscapes with Rapid Mass Movement Simulation
  • Mobile Devices, Internet-of-Things, and Smart Systems in the Landscape
  • Crowdsourcing Environmental Narratives of Coastal Georgia using Mobile Augmented Reality and Data Collection
  • Going Beyond the Euclidean Setting in the Statistical Analysis of Human Movement in Urban Landscape
  • How Does the Brain Engage with Daytime and Night-time Sceneries?
  • Recycled Plastic to Performative Urban Furniture
  • Towards a Distributed Digital Twin of the Agricultural Landscape
  • Data Science and Landscape Information Modelling
  • Simulation of Plant-Agent Interactions in a Landscape Information Model
  • Plus Urbanism: Using Digital Tools to Realise Urban Landscapes that Create More than They Consume
  • Ecosystem Services, Smart Technologies, Planning Support Systems, and Landscape Design: A Framework for Optimizing the Benefits of Urban Green Space Using Smart Technologies
  • Application of Machine Learning for Urban Landscape Design: A Primer for Landscape Architects
  • Modelling the Built Environment in 3D to Visualize Data from Different Disciplines: The Princeton University Campus
  • Sandscape and Datascape: Augmenting the Augmented Reality Sandbox
  • Drone/UAV Imagery and Uses
  • Flying High: A Case Study of the Integration of Drones into a Landscape Architecture Curriculum
  • When Does the Point Cloud Become a Real Tool for a Landscape Architect? Teaching Experience with Bachelor and Master Student Programmes in Landscape Architecture
  • Empty Parks: An Observational and Correlational Study Using Unmanned Aerial Vehicles (UAVs)
  • Generation of High-Resolution 3-D Maps for Landscape Planning and Design Using UAV Technologies
  • Visualization and Animation of Landscapes
  • Visual Prominence as Perceived in Photographs and In-Situ
  • Investigating Effects of Animated 3D Point Cloud Simulations on Emotional Responses
  • Public Space Public Life 2.0: Agent-based Pedestrian Simulation as a Dynamic Visualisation of Social Life in Urban Spaces
  • CFD Comparison Project for Wind Simulation in Landscape Architecture
  • Landscape Visualisation and Visitor Perception in the Guangzhou Urban Planning Exhibition Hall
  • Assessing Urban Park Open Space by Semantic Segmentation of Geo-tagged Panoramic Images
  • Augmented Reality (AR), Virtual Reality (VR), and Immersive Environments
  • Bridging Tangible and Virtual Realities: Computational Procedures for Data-Informed Participatory Processes
  • Bridging the Analog-Digital Divide: Enhancing Urban Models with Augmented Reality
  • N/A
  • Creating Virtual Environments in Support of On-line Problem-based Learning
  • Digital Visualization in Web 3.0: A Case Study of Virtual Central Grounds Project
  • Visualization Tools for Visual Impact Assessments: A Study of Existing Technologies
  • The Third Simulation: Augmented Reality Fluvial Modeling Tool
  • Therapeutic Effects of Interactive Experiences in Virtual Gardens: Physiological Approach Using Electroencephalograms
  • Geodesign Approaches, Technologies, and Case Studies
  • A Quantitative Approach to Geodesign Process Analysis
  • Evaluating Participatory and Technological Integration in Geodesign Practice
  • Park Suitability Index: Developing a Landscape Metric for Analyzing Settlement Patterns in the Context of a Rapidly Urbanizing Area in Central Florida, USA
  • Designing with Nature-based Solutions to Mitigate Flooding in Mataniko River Catchment, Honiara
  • Evaluating Practical Implementation of Geodesign and its Impacts on Resilience
  • Algorithmic Landscapes Meet Geodesign for Effective Green Infrastructure Planning: Ideas and Perspectives
  • Geodesign Meets Its Institutional Design in the Cybernetic Loop
  • Digital Landscape Architectural Responses to Climate Change
  • Animation of High Wind-Speed Coastal Storm Events with Computational Fluid Dynamics: Digital Simulation of Protective Barrier Dunes
  • Integrating Prediction and Performance Models into Scenario-based Resilient Community Design
  • Designing Bio-Shelters: Improving Water Quality and Biodiversity in the Bays Precinct through Dynamic Data-Driven Approaches
  • Sensors in the Landscape: A Peatland Perspective
  • Social Media in Landscape Architecture
  • Mapping Landscape Values with Social Media
  • Fostering Community-Engaged Green Stormwater Infrastructure Through the Use of Participatory Geographic Information Systems (PGIS)
  • Telling the Story of a Landscape Plan Online
  • RISE Planetary Health Data Platform: Applied Challenges in the Development of an Interdisciplinary Data Visualisation Platform
  • Teaching Digital Landscape Architecture
  • A Pedagogical Retrospective: Gamifying the Konza Prairie through an Interdisciplinary Studio
  • Adolescents in Spatial Planning - A Digital Participation Platform for Smart Environmental and Democratic Education in Schools
  • Robots in Paradise
  • Under The Eye: Using an Ecosystem of Digital Tools to Analyze and Solve Land Use Planning Issues
  • Digital Landscape Architecture in Practice
  • Growing by Place: Identifying Building Height Limits Using Skyline Thresholds
  • Digital Modelling as Interdisciplinary Design Practice: A Focus on Microclimate Simulation
  • Digital Methods for Mapping Landscape Spaces in Landscape Design
  • Living Wall: Digital Design and Implementation
  • Acknowledgements
  • Early Conference Announcement & Call for Papers for the International Conference "Digital Landscape Architecture DLA 2021
  • Advertisement Hochschule Anhalt
  • Your opinion matters!

Ähnliche Titel